Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Articles

Matrix Calculator Based on Android as The Implementation of Independent Campus Learning: Kalkulator Matriks Berbasis Android Sebagai Pengejawantahan Merdeka Belajar Kampus Merdeka

Novia Ariyanti
Universitas Muhammadiyah Sidoarjo
Cindy Taurusta
Universitas Muhammadiyah Sidoarjo
Mohammad Faisal Amir
Universitas Muhammadiyah Sidoarjo
Published July 18, 2022
Keywords
  • mathematics,
  • calculator,
  • matrix
How to Cite
Ariyanti, N., Taurusta, C., & Amir, M. F. (2022). Matrix Calculator Based on Android as The Implementation of Independent Campus Learning: Kalkulator Matriks Berbasis Android Sebagai Pengejawantahan Merdeka Belajar Kampus Merdeka. Procedia of Social Sciences and Humanities, 3, 1237-1251. https://doi.org/10.21070/pssh.v3i.272

Abstract

This encourages educators to be creative and innovate by optimizing the use of rapidly growing technology. One of them is mathematics which must able to innovate in making learning media. In previous studies, calculations on existing mobile or web calculators were only limited to matrix operations. The purpose of this research is to make a modification of calculating machine and add features to the matrix calculator to find a solution to a system of equations using the Cramer method. This type of research is research and development (R&D). The model used in this development is the ADDIE which includes five stages, namely Analyze, Design, Development, Implementation and Evaluation.

References

[1] Anton, Heward. 1994. Aljabar Linear Elementer. Edisi 4. Jakarta: Erlangga.
[2] Anton, Howard. 1994. Elementary Linear Algebra. Edisi 7. John Wiley and Sons,Inc
[3] Bima Dirgantara, Harya. 2017. rancangan Aplikasi Perhitungan Operasi Matriks Berbasis Web sebagai Sarana Pembelajaran. Prosiding Seminar Nasional Pendidikan Teknik Informatika ke 8.
[4] cnn.indonesia.com, 2021. Mengenal Learning Loss, Kondisi yang Ditakutkan Nadiem. Indonesia: Kemendikbud.
[5] Dikti.kemendikbud.go.id 2020. Buku Panduan Merdeka Belajar Kampus Merdeka. Indonesia: Kemendikbud.
[6] Husein Batubara, Hamdan. 2017. Pengembangan Media Pembelajaran Matematika Berbasis Android untuk Siswa SD/MI. Jurnal Madrasah Ibtidaiyah. Volume 3. No.1.
[7] Khoirul, Mahfi. 2022. Pengembangan Game Edutainment Berbasis Smartphone sebagai Media Pembelajaran Berorientasi pada Kemampuan Berpikir Kreatif. Jurnal Pendidikan Matematika. Volume 11. No.1.
[8] Misnawati. 2018. Metode Cramer untuk Menentukan Solusi Persamaan Interval Linear. Buletin Ilmiah Math Stat dan Terapannya. Volume 7. No.4.
[9] Retizen.republika.co.id. 2021. Merdeka Belajar di Masa Pandemi, Tanggung Jawab Siapa?. Indonesia: Republika.